Özgür Kahraman
3D & Immersive Artist Ankara, Türkiye
I build pictures that fill a room. A sixteen-minute solar system across five surfaces from twelve projectors, a floor that answers whoever walks on it, a two-hour live set on five LED columns. Built in Unreal Engine, Blender and TouchDesigner.
Available for immersive and event work, on site and remote.
Selected work
Designed, installed, and lived in.
Disciplines
- Immersive Visual Design
- Projection Mapping
- Realtime 3D Environments
- TouchDesigner Systems
- Interactive Installations
- 3D Modelling
- Texturing & Look Development
- Lighting & Rendering
- Character Art
- Rigging & Animation
- Product Visualization
- Motion Design
- Audio-Reactive Visuals
- Exhibition & Event Content
- 3D Asset Optimization
- Rapid Prototyping