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3D Art

3D Art — Selected Renders

Characters, creatures, robots, props and environments — the modelling, texturing and rendering underneath everything else.

A selection from the work that predates the rooms: personal pieces, class projects and internship work from Başkent University onward, modelled and rendered in Blender, textured in Substance Painter, with ZBrush, Marvelous Designer and Quixel Mixer where they earned their place.

Most of it is about one thing at a time — a rusted robot, a mouse, a television with a face — pushed until the material reads. That discipline is what the installations run on now: a five-surface room is only as convincing as the rock at the base of the wall.

By
Özgür Kahraman — 3D & Immersive Artist
Year
2021–2023
Role
3D Artist
Tools
  • Blender
  • Substance 3D Painter
  • ZBrush
  • Marvelous Designer
  • Quixel Mixer

Characters & creatures

Something with a face

A photoreal mouse hanging from a wire in a forest
The Mouse, 2022 — Blender and Substance Painter
The Mouse — animation
The mouse on a white studio floor, whiskers catching the light
The Mouse — studio pass
The mouse from the side, tail curled
The Mouse — fur and tail
Elanor the Seaperson, 2021 — ZBrush, Blender, Substance
A pink three-eyed creature with a skull on its snail shell, on a bare branch in a forest
Death Slug, 2021
Death Slug — animation
A stylised low-poly basketball player in a red-and-white jersey dribbling
Low Poly Basketball Player, 2023 — game-ready, 4k polygons
Low Poly Basketball Player — turntable
A low-poly character in a yellow winter jacket and blue hair, three-quarter view
Low Poly Winter Character, 2023 — 3,337 polygons
Low Poly Winter Character — in scene
The winter character shown as render, base colour, normal map and roughness
Low Poly Winter Character — texture breakdown
Erina full length: white ponytail, a black cropped jacket over a gold top, black shorts and a chrome prosthetic leg, against near-black
Erina, 2021
Erina — turntable
A lone figure on a ridge in a pale wasteland, a round craft on the horizon
Wasteland, 2021

Robots & hard-surface

Metal that has been somewhere

Funky Bot close on a grey stage, round black eyes, chipped yellow paint
Funky Bot, 2022 — a robot that loves to dance
Funky Bot, a rusted yellow robot, dancing on a lit stage
Funky Bot — turntable
Funky Bot head-on, paint chipped, one eye slightly higher than the other
Funky Bot — head
Funky Bot in three-quarter view showing the arm joints
Funky Bot — joints
Close on Funky Bot's hand and forearm cylinders
Funky Bot — hand
TeleviHead — night walk
TeleviHead: a thin robot whose head is an old television showing a yellow shouting face
TeleviHead, 2021 — a character from our old television
TeleviHead full figure, one hand raised to its screen
TeleviHead — full figure
TeleviHead — runway
A robot holding a human head under a floodlight, blurred city behind
Mobile Head, 2021
Mobile Head — sequence

Environments

Places

A dense cyberpunk city of stacked buildings and neon signs at night
Cyberpunkish City Design, 2021 — one procedural building, scattered, then signed
A neon noodle-bar sign on a stacked cyberpunk building
Cyberpunkish City — signage
A pet-shop sign and balconies in the cyberpunk city
Cyberpunkish City — street level
A hazy cyberpunk city of stacked towers, neon shop signs on their faces: Dusters, PC hunters, Dragon's Noodle
Dragon's Noodle — noodle, sushi, sake — a magenta neon sign on a tower corner
Dusters — pasta, burger, drinks — a lit sign with a burger on the roof of a tower
A slow flight over a misty forest canopy
A virtual news studio

Props & product

Objects

Sony WF-C500, 2022 — a mockup for an advertising class, with sound
Black earbuds tumbling against a matching background
Sony earbuds — black
Pink earbuds tumbling against a matching background
Sony earbuds — pink
A Viking axe with a wrapped haft on a grey stage
Axe, 2021
Axe — throw
A retro Polaroid camera on a wooden table, a photograph falling from it
Haunted Polaroid, 2023 — cloth simulation for the falling picture
Haunted Polaroid — animation
A two-slot toaster on a wooden counter, a Christmas tree behind
Some Props, 2021 — toaster
A stainless-steel kettle on a grey stage
Some Props — kettle

Houdini

Things that behave

Houdini studies from 2022: particles and dynamics — the kind of motion that has to be simulated rather than keyed, and that later turned into the particle and fluid systems in the rooms.

Houdini — particle head
Houdini — particle figure
Houdini — snail