Work
The work.
All projects
Goodboys — Live Visuals / VJ Set
2026A two-hour audio-reactive visual performance, composed in real time across a five-column LED stage at Atakule, Ankara.
Live Visuals
Dino Run
2026 — in developmentA three-lane endless runner with eight voxel dinosaurs: a Blender toolchain feeding Unity 6, for mobile.
Realtime & Systems
Planet Earth
2025An interactive floor built entirely in TouchDesigner: an abstract story of Earth, told by particles that bend around whoever is standing in them.
Immersive Rooms
Capsule
2025Infinia's portable immersive room at three expos: an eleven-minute loop of brand and product content on every surface, and interactive floor pieces in between.
Immersive Rooms
Space Exhibition
2024A sixteen-minute journey inward from Neptune to the Sun, with every world's surface built to be stood in rather than looked at.
Immersive Rooms
Interactive Sound Installation
2024A five-surface room with nothing of its own to show until someone makes a noise — live audio analysis in TouchDesigner, played here by a percussionist.
Immersive Rooms
Forest Exhibition
2024Twelve minutes in a forest that does not exist — seven scenes wrapped across the walls and floor of one room.
Immersive Rooms
Neurolanche X Labs — Firolauss
2024A MetaHuman character for Neurolanche X Labs, performed through facial capture and rendered in Unreal Engine 5.2 — with her voice.
Client Work
Neurolanche X Labs — Neurolauncher NFTs
2023Cyberpunk-style 3D portraits for the Neurolauncher NFT collection — modelled, textured, lit and rendered.
Client Work
YachtingVerse — Octopi NFTs
2023A thousand octopus characters and their accessories, modelled and rendered at 4K for a metaverse NFT collection.
Client Work
3D Art — Selected Renders
2021–2023Characters, creatures, robots, props and environments — the modelling, texturing and rendering underneath everything else.
3D Art